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AUSTRALIAN GAMES COMPANIES TO SHOW NUMEROUS WIRELESS & HANDHELD TITLES AT E3 2005

Games Created “Down Under” Now Made for Every Platform!

(Los Angeles, CA) – May 11, 2005 – The Game Developers’ Association of Australia (GDAA), Australia’s governing body for the Australian video game industry, in conjunction with the support of the Australian Trade Commission, Brisbane City Council, City of Melbourne, Department of Communications, Information Technology and the Arts, Invest Australia, New South Wales Government, Queensland Government, ScreenACT, South Australian Government, Velocity Brisbane, Victorian Government and the Western Australian Government, is extending an invitation to show attendees and media alike to stop by its booth (West Hall, booth #2240) at this year’s E3 Expo as it will be showing off a number of new and exciting titles for wireless and handheld platforms, which have been developed in Australia by Australian companies.

Some of the games include:

Payload – Tantalus www.tantalus.com.au  - Platform: N-Gage

Set in the distant future, players are members of courier teams hired to transport the precious crystalline mineral fuel source. As the players make their way to their goal, they will encounter gangs of marauders and rival teams, all attempting to steal their payload. Only successful runs will earn the cash and kudos required to progress through to the more challenging levels.

First Eleven Soccer – Firemint www.firemint.com  – Platform: Mobile Phones

First Eleven Soccer is a fast paced, full field soccer game that brings the excitement of the real game to your mobile phone.

Australian F1 Superboat Series - Global Wireless Entertainment www.gwe.com  – Platform: Mobile Phones

Australian F1 Superboat Series is a Mobile Powerboat Racing Game that allows players to discover the excitement and speed of the F1 Boats in this fast and furious mobile game.

Australian Safari - Global Wireless Entertainment www.gwe.com  – Platform: Mobile Phones

Australian Safari is a Mobile Racing Game featured in the outback of Australia in what has become the toughest 4WD and bike rally in the world.

Targa Tasmania - Global Wireless Entertainment www.gwe.com  – Platform: Mobile Phones

Targa Tasmania, is 5 days of racing the actual event competing against the Targa assigned time for each of the 3 cars: Historic, Classic, and Modern. With ever changing scenery and conditions in this realistic Targa Rally, Targa Tasmania is the ultimate Wireless Racing Game!

Peter Brock Racing - Extreme OZ Racing - Global Wireless Entertainment www.gwe.com  – Platform: Mobile Phones

Peter Brock Racing - Extreme Oz Racing, is a wireless 4WD off-road racing game. Get behind the wheel and race Peter Brock in real time on the track that made him famous: Mt Panorama at Bathurst!

Fuzz and Rocket – Halfbrick www.halfbrick.com  – Platform: GBA

Fuzz and Rocket is an original, immersive 2D centering around the main characters, Fuzz and his sidekick, Rocket, as they battle the mysterious Evil Mask for the minds of their friends and the future of their world.

WarMonster:Online –Wicked Witch Software www.wicked-witch.com.au  – Platform: Mobile Phones

WarMonster:Online for Wireless, in the tradition of WarCraft and Ultima Online, is a massively multiplayer online role playing game (mmorpg) for mobile phones! Online players are able to run, chat, fight and trade together right on their screen. See groups of online players run past as you journey through open fields, towns, cities, dungeons, magic ancient forests and more, all in real-time! As game play progresses, player’s characters slowly become more experienced, stronger, and are able to perform more actions such as use weapons and cast magic, all depending on what the player has achieved and the items they have collected!

For more information about other titles coming out of Australia at the 2005 E3 show, see the GDAA virtual press kit on www.e3expo.com  and/or www.gdaa.com.au/E3Australia/

About the Game Developers’ Association of Australia

The Game Developers’ Association of Australia (GDAA) was established in December 1999 and comprises Corporate Members from game development companies and educational institutions, Associate Corporate Members (in service sectors that support the industry), individuals, and students. Current membership includes companies and institutions from all over Australia and the United States. The main purpose of the GDAA is to promote the growth of the Australian electronic game industry both domestically and internationally in order to: attract capital and publishers from offshore, retain and attract talent in our local industry, and promote a sense of community within the industry. For more information about the GDAA, visit their website at: www.gdaa.com.au