News
June 19, 2007
I-play Launches The Fast and The Furious: Fugitive at BREW 2007 Conference
I-play today announced that the best selling racing franchise on mobile is launching its fourth sequel, The Fast and The Furious: Fugitive. There have been over seven million paid-for downloads since The Fast and The Furious franchise was launched in 2004.
Developed and published by I-play, through an agreement with Universal Mobile Entertainment, The Fast and The Furious: Fugitive storyline is based on The Fast and The Furious DVDs and fills in the gaps between the first two movies. The game traces the escape of hero Brian O’Conner from L.A. to Miami – the perfect setting for a new chapter in The Fast and The Furious mobile story. In this cross country underground street racing adventure, gamers play a cop on the run. In order to get back their police badge and a clear name, players must go up against the top street racers in the country to bring down an international crime syndicate.
Together with its innovative and powerful gameplay, Fugitive is worth watching out for. “This is by far the most cinematic racer seen on mobile yet…wait until you see it in motion on a BREW handset,” said Levi Buchanan, IGN Wireless.
“BREW customers have a treat in store with The Fast and The Furious: Fugitive 3D. This game has been developed by our internal team who continually raise the bar in terms of innovation, and have created a visually stunning 3D game,” said David Gosen, CEO, I-play. “Some of the visual effects that add to the game’s realism include the reflection of the clouds and buildings in the rear window and the pre-race cinematography that’s pulled straight from the movies.”
“By utilizing QUALCOMM’s BREW solution, I-play now offers a 3D mobile game that significantly enhances The Fast and The Furious mobile gaming franchise,” said Mike Yuen, senior director of the BREW Gaming Group for QUALCOMM Internet Services. “The Fast and The Furious: Fugitive is emblematic of the rich, compelling 3D games being developed for BREW and indicative of the quality titles mobile gamers have come to expect.”

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